Chris,
I am not talking about OLC 2.01 being buggy, I just dislike all the new
"features" it adds. I already had written the online class/race etc years
before and tossed them out as useless for my mud. Its rare that you add
races and classes and you need to think before you do so. Such that, we
should work hard on trying to get the online stuff in and then realize that
all it does is help us think less about the gaming aspects of just tossing
new races/class/clans etc.
Chris
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Chris
Bunting
Sent: Friday, March 15, 2002 10:07 PM
To: [email protected]
Subject: OLC 2.01
Hi All,
I've read so much about OLC 2.01 and it's funny in the sense that there
are about as many people who like it as there is people who don't. Another
thing that gets me is that the thought never occured to me in the past and
it obviously must not have occured to others. Now, Over the past 6 years
that I've been coding and building muds, I've eused olc back to merc
codebases and up to OLC 2.01. What strikes me as being odd is that so many
people are complaining about the latest olc yet there are tons of coders on
this list such as myself who have already fixed all the bugs and translated
it...... Yet, How come no one has released an off shoot version of this olc?
I guess I'll go back and fix the bugs again and double check the code and
will also translate the code as well. I've already mentioned in the past all
the different rom versions for linux/cygwin/windows that I released either
just to release or patched and coded on for whoever needed it (
http://startermud.sourceforge.net ). I'll submit a bug free version of olc 2
with a new patch and translation to Kyndigs site within the next couple of
days.
Chris Bunting
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