--- leming <[EMAIL PROTECTED]> wrote: > I may have missed this sifting through the archives, but would implimenting > a class system be more efficient in speed and memory than the current > struct system? Not that I don't like the structs, they work rather well, > just curious.
Well, classes are a C++ construction.. Rom is not a C++ program. That's probably why it uses structs instead of classes. In terms of speed and memory efficiency... that is implementation dependant for the most part though often times there is actually more of a performance hit (albeit a small one) with classes than with structs. The real advantages to using classes is the modularity and flexibility which comes with an OO Design. ~Kender ===== -----BEGIN GEEK CODE BLOCK----- Version 3.1 GCS/L/C/O d-(+) s++:+ a-- C+++$>++++ UBLS++++$ P+++(--)$ L++>+++ E--- W+>++$ N !o K? w(--) !O M- !V PS+ PE(++) Y+ PGP->+ t- 5 X+() R(+) tv+@ b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++ ------END GEEK CODE BLOCK------ __________________________________________________ Do You Yahoo!? Yahoo! Games - play chess, backgammon, pool and more http://games.yahoo.com/

