uff
fprintf( fp, "Owner %s\n", obj->owner );

wheres your call to go into the pfile?
this just saves it on the object
make sure you include a tilda
or your pfile is gona look like you ran it through a lawn mower.

fprintf( fp, "Owner %s~\n", obj->owner );

On Thu, 6 Jun 2002, Matt Foltz wrote:

> I added a field to my objects called owner.  Basically
> players can buy ownership on their items, preventing
> other players from wearing them.  It works fine,
> except for it doesn't save to the object.  Here's my
> line in save.c:
>
> if (obj->owner != NULL)
>     fprintf( fp, "Owner %s\n", obj->owner );
>
> then I have the KEY line:
>
> KEY( "Owner", obj->owner, fread_string( fp ) );
>
> But when I log off it never saves the owner to the
> object.  Anyone have an idea why?
>
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