Okay okay let me elaborate here. OLC 2.01 has these problems not OLC
2.00. Sorry for the confusion there Tom. ;-)
Dantin
P.S. I have OLC 2.01 and have been in contact with Ivan whom of which has
stopped working on it for quite some time. In fact I think he's still on
this mailing list. If you want to take a gander at the code its on his web
site. Heres the Link http://www.geocities.com/SiliconValley/Pines/9618/. Tah
tah
----- Original Message -----
From: "Tom Whiting" <[EMAIL PROTECTED]>
To: "Rom Mailing List" <[email protected]>
Sent: Saturday, July 06, 2002 1:09 PM
Subject: Re: OLC 2.0/customization bug
> > One more note for your information about Ivan's Olc 2.0, it has
> > problems with recording to data files.
> huh?? I've been running Olc2 for 2 years, and all of the time (while
> writing to flat data files), I had no problem recording data
> whatsoever.Even when I switched to recording things in SQL I had zero
> problems recording data.
>
> >Some works okay but some doesn't
> again, 100% of things work, if you do things as they should be done..
> Patch it into a STOCK rom mud,before adding ANYTHING else. If you try to
> upgrade from 1.8 to 2.0, you'll have problems (yes, problems). Once
> you've put something like OLC into your game, you should stick with that
> version of it, otherwise, you will have problems.
>
> > need to manually enter the new socials, groups, and skills. If you don't
> > you'll have a catastrophy on your hands.
> It sounds to me like you patched it in by hand and didn't know what you
> were doing. Like I said, I've been running olc2 for 2+ years and have
> had ZERO problems with socials, ZERO problems with anything else (except
> for a few MINOR known bugs).
>
> >I've been trying to fix the problem
> Honestly, it sounds like you've created the problem, not fixed it.
> >
> --
> TJW :Head tech, designer, bum:P
> Mud :http://dreamless.wolfstream.net
> telnet :telnet://dreamless.wolfstream.net 9275
> OLC Pages:http://olc.wolfstream.net
>
>
>
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>