Sure I read it. But I think that's a stupid, hack workaround. Do it right the first time, don't make it more obfuscated than necassary..
-----Original Message----- From: Mike Barton [mailto:[EMAIL PROTECTED] Sent: Friday, July 12, 2002 11:08 AM To: [email protected] Subject: Re: Easy answer, I'm just braindead right now Not necessarily.. they were talking about renaming "damage" to "damage_new" and making the necessary changes to it. Then make a new function "damage" that has the same prototype as the old damage function. This damage function just calls damage_new with a default value for the added argument. Your old calls to damage will call the damage function, which calls damage_new with default values for added arguments. So you don't need to change references to damage. You can leave them the same. You now just use damage_new when you need access to that new argument. Are we reading the mails before we reply? --Palrich. On Friday 12 July 2002 07:53 pm, Jason Gauthier wrote: > Then, as Tom said, you will need to change all your functions that call > damage, and also the prototype. -- ROM mailing list [email protected] http://www.rom.org/cgi-bin/mailman/listinfo/rom

