When I added a new class I had no problem with it at all but
when I tried adding another new class it compiled just fine
but when I did a reboot The mud crashed and when I ran the
debugger (gdb I use linux) This is the section of code it
showed. Any ideas what could be wrong?
/*
* Assign gsn's for skills which have them.
*/
{
int sn;
for ( sn = 0; sn < MAX_SKILL; sn++ )
{
if ( skill_table[sn].pgsn != NULL )
*skill_table[sn].pgsn = sn;
}
}
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