Store it in their playerfile, and you could modify the code that checks
for duplicate names at character creation time to check for duplicate
numbers.

On Thu, 15 Aug 2002 [EMAIL PROTECTED] wrote:

> Hey guys, I've made cell phones in my modern-day MUD, and they work great as
> it is...but I was thinking it'd be neat if each player was assigned a random
> 7 digit number, and you had to have the number to call them...I'm thinking
> that chars can be assigned this number at creation, and the chars that
> already exist can use a command like 'assignphone' or something like that.
> The only problem here is making sure no duplicate numbers are used.  To do
> this I was thinking that the numbers could be saved into a separate file,
> matching numbers with names.  This file could then be scanned for numbers
> that match the random # generated, to make sure that no duplicates were
> assigned.  But I'm just a newbie that gets by with copy/modify other
> functions, so I have no idea what to do.  Any help would be appreciated
> greatly.
>
> Thanks,
> Zack
>
> Drug Wars MUD,
> dwmud.ods.org 2528
> http://fly.to/dwmud
>
> --
> ROM mailing list
> [email protected]
> http://www.rom.org/cgi-bin/mailman/listinfo/rom
>

----------------------------------------------------------------------
Alex Thaler
http://www.columbia.edu/~ant14                  ICQ: 24629153

One thousand monkeys.  One thousand MicroVAXes.  One thousand years.
        X windows.


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