Store it in their playerfile, and you could modify the code that checks for duplicate names at character creation time to check for duplicate numbers.
On Thu, 15 Aug 2002 [EMAIL PROTECTED] wrote: > Hey guys, I've made cell phones in my modern-day MUD, and they work great as > it is...but I was thinking it'd be neat if each player was assigned a random > 7 digit number, and you had to have the number to call them...I'm thinking > that chars can be assigned this number at creation, and the chars that > already exist can use a command like 'assignphone' or something like that. > The only problem here is making sure no duplicate numbers are used. To do > this I was thinking that the numbers could be saved into a separate file, > matching numbers with names. This file could then be scanned for numbers > that match the random # generated, to make sure that no duplicates were > assigned. But I'm just a newbie that gets by with copy/modify other > functions, so I have no idea what to do. Any help would be appreciated > greatly. > > Thanks, > Zack > > Drug Wars MUD, > dwmud.ods.org 2528 > http://fly.to/dwmud > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom > ---------------------------------------------------------------------- Alex Thaler http://www.columbia.edu/~ant14 ICQ: 24629153 One thousand monkeys. One thousand MicroVAXes. One thousand years. X windows.

