What type of overhead do you see using SQL vs RAM resident pfiles/area files/etc (assuming RAM itself is plentiful)? I wonder at what amount of players/activity on your mud you would need something more powerful than a regular PC to make SQL a viable option?
----- Original Message ----- From: "Tom Whiting" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 04, 2002 2:49 PM Subject: Re: OT: SQL vs MySQL On Wednesday 04 December 2002 12:48, Greg Petty wrote: How does MySQL compare to SQL? Are they > interchangeable? I have already implemented a Linux file/print and > working on adding an Apache webserver onto my network, and I’d like to > add a MySQL db server if at all possible. MySQL is simply a version of the SQL language as far as I understand it. You've got a million and one versions (well maybe not ThAT many, but it's a decent #) of SQL based languages (M$SQL, PostGresql, MySQL are the top three the come to my mind). Adding a MySQL server is actually easily done, if you've got a redhat system, find the rpm's and install them. otherwise, head on over to www.mysql.com, dig around there a bit (you might be better off doing a search on freshmeat for a direct link). As far as MySQL vs files, well, that's just my personal preference. Eventually, I'll have the majority of the structures saved/loaded in sql, in order to deal with web based playing as WELL as client based (that one's still a LONG way down the road though). Editing users in this type of a database completely frees up everything though. No need for pload,just pset player (blah, value), and if it is a legal area to be set it's done, whether they're on or off line. It's definitely got its advantages to flat files. -- ROM mailing list [email protected] http://www.rom.org/cgi-bin/mailman/listinfo/rom

