First off, I'm running my mud in Windows 98, via Cygwin. Just recently when players quit out, it doesn't completely disconnect them. It does log them out, and send a "$n has quit." to the log files, but it never closes their link. It does make it to the close_socket function, but it never closes the socket. Has anyone heard of this before, and if so... is there a fix for it?
__________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com

