Hey list,

I've recently written a few functions to handle capitalization and
lower-casing of colored strings to use throughout the code to clean things
up in the game a little.

For example,
Using colorcap() with "a Strange Thing", you'd get: "You get A Strange Thing."
Using colorlow() with "A Strange Thing", you'd get: "You get a Strange Thing."
Using colorlow_all() with "A Strange Thing", you'd get: "You get a strange 
thing."

Now, most of the places where this would be used is handled by act() or
act_new(). I can make a modified version of act_new to handle formatting
options or I can go through the code and modify everything to use sprintf
to handle the formatted parts before sending it to act/act_new (so
mobprogs will still trigger). I'm not very crazy about either option, so I
was wondering if anyone else has any opinions or suggestions on the best
way to do this.

Please forgive me if I didn't explain it very well, my mind is shot after
a full day of javascript/php coding at work and then working on this stuff
since then.

Thanks for any input!
RD

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RogueDragon @ A Merging of Fates MUD
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