A little more inconvenient for rogue players to go around resetting others
password.
Even if it does email them, it would get annoying fast.


> -----Original Message-----
> From: Chad Simmons [mailto:[EMAIL PROTECTED]
> Sent: Monday, February 10, 2003 2:57 PM
> To: Jason Gauthier
> Cc: [email protected]
> Subject: RE: Crypt
> 
> 
> 
> --- Jason Gauthier <[EMAIL PROTECTED]> wrote:
> > I can think of one reason.
> > 
> > If the player, at creation, has to enter an email address, 
> you can email
> > them the forgotten password from the mud's website.
> > 
> > (Or something)
> 
> Again though, there's no reason the website couldn't reset 
> the players password
> and email it to them in that case..
> 
> 
> 
> =====
> -----BEGIN GEEK CODE BLOCK-----
> Version 3.1
> GCS/L/C/O d-(+) s++: a-- C+++$>++++ UBLS++++$ 
> P+++(--)$ L+++>++++ E--- W+>++$ N !o K? w(--) !O 
> M- !V PS+ PE(++) Y+ PGP->+ t+ 5 X+() R(+) tv+@ 
> b++(+++) !DI+++ D G(-) e>+++$ h---() r+++ y+++
> ------END GEEK CODE BLOCK------
> 
> __________________________________________________
> Do you Yahoo!?
> Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
> http://mailplus.yahoo.com
> 

Reply via email to