Ok I'm having a problem with sending information out to players that gets
too large and I was wondering if anyone could help explain to me if I can
make this larger or not. I get the bug Hunk 33000 too large error and so I
looked into it

  for( iList = 0; iList < MAX_MEM_LIST && rgSizeList[iList] < sMem;
iList++ );
  if( iList == MAX_MEM_LIST )
  {
    bug("Hunk size %d too large.", sMem);
    return NULL;
  }

So I looked at this rgSizeList:

const int  rgSizeList [MAX_MEM_LIST] =
{
    16, 32, 64, 128, 256, 1024, 2048, 4096, 8192, 16384, 32768-64
};

Now what would be wrong if I were to add another field to this and make it.

65536-64

Would that be bad?


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