Ok I'm having a problem with sending information out to players that gets
too large and I was wondering if anyone could help explain to me if I can
make this larger or not. I get the bug Hunk 33000 too large error and so I
looked into it
for( iList = 0; iList < MAX_MEM_LIST && rgSizeList[iList] < sMem;
iList++ );
if( iList == MAX_MEM_LIST )
{
bug("Hunk size %d too large.", sMem);
return NULL;
}
So I looked at this rgSizeList:
const int rgSizeList [MAX_MEM_LIST] =
{
16, 32, 64, 128, 256, 1024, 2048, 4096, 8192, 16384, 32768-64
};
Now what would be wrong if I were to add another field to this and make it.
65536-64
Would that be bad?