I think that pthread_join() might be easier for you.

You just pass the thread ID of the thread you want to wait for to finish.
(And can even get it's return value).

Jason

> -----Original Message-----
> From: Dale Kingston [mailto:[EMAIL PROTECTED] 
> Sent: Monday, September 01, 2003 2:31 AM
> To: [email protected]
> Subject: Threading question
> 
> 
> Ok I have a small question with threading. I plan to thread 
> my muds boot up. Making it so it will load given blocks at a 
> time. You know like one thread load all the main system 
> things like areas with the room's mobs and objects. Probably 
> put like skills in that as well. And then have the others 
> load some of the minor things I have loading.
> 
> 
> 
> My question is obviously I'll need to add something that 
> prevents the main thread from continuing with out the other 
> threads finishing first. I guess my question is with semaphores.
> 
> 
> 
> I figured with the main thread before it leaves the boot_db I 
> would add a sem_wait for each thread that was spawned. And 
> just have each thread post that it's finished before it 
> terminates. My only question is with this, lets say I have a 
> wait for say thread_1 and thread_2. So I put the waits in this
> order:
> 
> 
> 
> sem_wait(&thread_1);
> 
> sem_wait(&thread_2);
> 
> 
> 
> Ok now lets say thread two finishes before thread 1. When 
> thread 1 finishes and posts, will it allow it past the wait 
> for thread 2 if thread 2 posted before it hit the wait? Or 
> would it wait for a post while its sitting in the wait?
> 
> 
> 
> Or is there maybe a better way I could accomplish this 
> syncing with the threads to wait on finishing the boot until 
> all the threads are completed?
> 
> 
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