On my mud we have age bonuses. So, the older you are the more advantage you
might have in some areas.  So players will log on, and sit in a safe room.
Periodically make some kind of movement, and then trigger upon hunger and
thirst.

The only true way to stop it would be to make an infinite number of text
messages all relaying the same information back to the player.  Or, perhaps
some kind of timer.  If a player responds to text on his screen faster than
.3 seconds, then it was triggered.   Neither of these are elegant solutions.

Jason

> 
> -----Original Message-----
> From: Michael Barton [mailto:[EMAIL PROTECTED] 
> Sent: Tuesday, March 30, 2004 12:30 AM
> To: ROM
> 
> Does anyone else have a problem with players who over 
> automate everything with scripts?
> Like, say, scripts that collect gold or items for them 
> overnight while they sleep?
> 
> I'm wondering if anyone has figured out a way to break them.
> 
> --Palrich.
> 
> 
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