void interpret(CHAR_DATA * ch, char *argument)

in the interpret.c file

At 04:04 PM 11/6/2004, [EMAIL PROTECTED] wrote:
I was wondering what function dealt with taking input from the player?
I am trying to intercept certain commands and have them execute no matter how
lagged the player is, but the only thing I see is read_from_descriptor and,
well what I wrote, it isn't working out too well.

Thanks.



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