Hi All,
 Recently I noticed that there seems to be a bug that spans from Merc
into every deriv that was created there after. It may not be codebase
specific but this is what I have found..

There are various mud clients as well as the free one that I prefer
called RoaClient. I noticed one day that when I logged out of the test
mud as a player, I typed the quit. I did quit but what I noticed was
that I had quit but there was still a partial connection. After I did
this a couple other times with other play test chars of mine, various
things would happen.. One being that I could no longer get the login
greeting to show, the mud would overflow with connections and just
hang or the mud would simply crash.

I know this happens on all derivs of Merc, Envy and Rom and so on.
Smaug may not have this problem as they have coded their do_quit
function a bit different.. May have some other code in there as well
but I never messed with smaug, only rom and envy.

So the point being, you should check this out.. Especially if you are
running a mud with a good sized playbase. There are no warnings or
errors for this problem and thats why it's been undetected since the
first release of Merc I assume.

Regards,
Chris

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