> The response they get: "Smarten up! You're being dumb!" And as true as
this
> is, in most cases, it's uncalled for. ;)

Sure it is -- A stupid question, deserves a stupid answer.. I remember
starting out with mud programming, the first I used was circlemud..
Somewhere buried in that FAQ  (that few if any read) is something that
should be pretty much included in all documentation I believe..
----------------------------------------------------------------------------
-------
First, a Mud is not a learning project. It has thousands of lines to
it many of which are obscure and unclear to even moderately skilled
programmers.
Second, if you are persistent, get a good C reference book and
read the code, (how many do THAT before implementing a snippet???),
 try to comprehend what everything is doing (to some small extent).

Mud Experience doesn't help a huge amount.  Code experience does.
(regarding newbie coders starting up a mud and all).
----------------------------------------------------------------------------
-------

> Seriously, most of the questions
> anymore have to do with "How do I implement this snippet?"
That's because running a mud has become child's play (literally) any more.
All one has to do is download the code for it, find this snippet or that
snippet, or the like, throw it in the mud and whine when it doesn't compile
right out of the box.. Few understand WHY it doesn't compile out of the box,
or even HOW to get it to compile, fewer still actually try to solve their
own problems before sending it to the list, they just simply fire up their
favorite email client and write an email to the list (or the author) and try
to get them to do their work for them.
It goes back to actually UNDERSTANDING what you're doing, rather than
throwing a snippet in a mud and getting it to work.

> Hmph. Nobody wants to write their own snippet!
>
Heh, well, that's the truth if I ever heard it. Of course, I've written
quite a few, stuff that takes a bit to get implemented in any mud, but
WRITING a snippet, well, its impossible. When I write a function for DR,  I
don't sit and think about whether or not I'm going to snippetize this or
that function.. Hell, that's the LAST thing on my mind. Then again, when I
do, I usually tend to forget this and that and the other thing where
differences are concerned (merc threw everything into merc.h, I've actually
gone through and split that up with a LOT of help from the list, etc), so it
IS a lot of work to release a snippet (at least for me). All this work to
promote someone else's laziness?? Hrrrm...


 TJW, head tech, Dreamless Realms mud.
 mud: telnet://drealms.kyndig.com:9275
 web: http://drealms.kyndig.com
 code snippets: http://drealms.kyndig.com/snippets



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