Well you can check out my combat system on my site, or you can go to places like www.atfantasy.com and see some of the DnD stuff there. the 3e (3rd Edition) site also has some good stuff in it. I'm sure you can gleen some ideas from most of these sites. When we came up with the Battle System for Endless Passages we wanted something completely original which is very, very hard to do in the RPG world as most things have already been done by now. But I think we managed to accomplish that goal somewhat. It's not an easy task, as it's hard to incorporate realism into any battle system and still make it feasible, but if all your looking for is simplicity I would suggest just keeping the stock battle system in place as it does a fine job on it's own.
--- Garrett <[EMAIL PROTECTED]> wrote: > Hello, > > I'm definitely interested in checking out, and > modifying my Battle system, > but I think I've gotten myself in a little deep on > this one. > > Does anyone know of a site or a resource that > explains what goes into a > battle system, or helps in designing one? IE the > basics, throwing in > bonuses and negatives, etc. > > I keep running around in circles when I sit down > with pen and paper... > > I know alot of things are affected by combat..stats, > skills, stance, > weapon...and a whole lot of other stuff...I'm trying > to keep it simple, but > that's quickly getting out of hand =) > > Any help is greatly appreciated! > > -Garrett > > HalberMud - halber.dune.net 3033 > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom ===== John Mariotti | http://epmud.tripod.com | Endless Passages | ICQ 144203211 | AIM: Vercingitorixx | YIM: endlesspassages | ------------------------------------------------ __________________________________________________ Do You Yahoo!? Send FREE video emails in Yahoo! Mail! http://promo.yahoo.com/videomail/

