On Friday 13 June 2003 01:54 am, Richard Bown wrote: > On Friday 13 June 2003 6:03 am, Levi Burton wrote: > > It would actually segfault in the call to dynamic_cast. A mystery to > > me, but not deleting the tool and just assigning the value 0 to it > > seems to have fixed the problem, although there could be > > ramifications i'm not aware of. > > Uhm, a memory leak. Yes.
That was what I was afraid of. > > Also, the shift drag copy stuff doesnt seem to work now and I cannot > > figure out why. I am sure it is something very simple. > > Um, again, doesn't seem to make me want to apply your patch. I understand > why you're doing these changes but it sounds a bit broken. I agree. I guess I am currently testing the threshold of what is acceptable and what is not. Sorry. These are some pretty fundamental changes I am attempting to make, and figured they would not make it on the first (or even second) try. On the up-side, I am becoming very familiar with the internals of RG. > I see what you're getting at with the patch (and I agree that the crashing > bugs are a pain on the segment canvas) but I don't want to apply it if it's > going to break other stuff. I'll probably review it and apply it locally > and see if I can fix it before committing anything. Don't know if I'll > have time to do that today. Hey, no problem at all =) Thanks for taking a look at it. -- Levi Burton http://www.puresimplicity.net/~ldb/ ------------------------------------------------------- This SF.NET email is sponsored by: eBay Great deals on office technology -- on eBay now! Click here: http://adfarm.mediaplex.com/ad/ck/711-11697-6916-5 _______________________________________________ Rosegarden-devel mailing list [EMAIL PROTECTED] - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-devel
