On Thursday 24 July 2003 18:23, Guillaume Laurent wrote:
> On Thursday 24 July 2003 13:21, Chris Cannam wrote:
> > > Actually I'm more concerned by the complexity of the code required to
> > > maintain the N copies whenever a change occurs.
> >
> > It's trivial, isn't it?
>
> Yeah, you're right. I'll just fix it the way you did it, and then if we
> really have performance problems we'll look for a more efficient solution.

Fix is in. It's not reflected when you set a segment to repeat, and it seems a 
repeating segment is (*gasp*) sometimes missing events when playing. I 
checked the mmapped file and the contents are ok, so it must be somewhere 
else, perhaps ALSA ?

-- 
                                                Guillaume.
                                                http://www.telegraph-road.org


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