On Tuesday 28 November 2006 01:11, Stephen Torri wrote:
>
> Well your comments are valid. Some of the fingerings are hard to play.
> The thing that I remind myself is that the original program was looking
> at a window covering five frets trying to find chords.

Apparently it does, but it doesn't seem to take into account that we can't put 
our fingers on the neck at random even within a specific span, there are 
heavy constrains there too.

> My intentions in starting this project was getting it to work. It does
> work. Now is it correct is what we are asking. I will see what Dr.
> Radicioni's says about the code. It might very be that I made a
> fundamental error in my adaptation.
>
> Anyway I will see if Dr. Radicioni has any comments on muted versus open
> strings.

OK, but what I'm concerned about is that the amount of work needed to weed out 
the useless fingerings will be quite large, if not impossible, all this for a 
result which would be more easily achieved through a simple dictionnary. 

Let's be practical here, no guitar player has a use for dozens of different 
fingerings for a given chord. We know a limited number of patterns (I'd say 
10-15 at most) which we then alter or shift along the neck and that's plenty 
enough to play almost any chord (and that's if you're playing jazz stuff, in 
blues or rock you'll hardly ever play a chord more complex than a 9th, so the 
number of basic patterns and variations is even lower). Hence why I'm not at 
all sure there's a need for a fingering computation algorithm.

-- 
Guillaume.
http://telegraph-road.org

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