As Michael asked, I have merged my various branches to trunk. The configuration now is the same as what I've been dog-food-testing, modulo a few recent changes on trunk. Compiles, runs, plays.
Also: * Updated auto-insert-rosegarden-templates so it inserts a class skeleton based on the file name. * Made SequenceManager compile without warnings by controlling debug printing differently. * In the course of squelching warnings, I found that MappedStudio was doing something very suspicious, updating _approxLockCount inside #ifdef debug guards. That wasn't even what gave the warning. I will code and add a fix for that now. * I recently coded another command, which I'll introduce in a seaprate post. Please tell me if there are any problems. Tom Breton (Tehom) ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Rosegarden-devel mailing list Rosegarden-devel@lists.sourceforge.net - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-devel