Hello Rainer,

What's your plan on getting this to start moving. Do you plan to work on it
or you need some help?

Thanks!

On Thu, Apr 21, 2016 at 1:16 AM, David Lang <[email protected]> wrote:

> On Thu, 21 Apr 2016, Rainer Gerhards wrote:
>
> 2016-04-21 9:57 GMT+02:00 David Lang <[email protected]>:
>>
>>> On Thu, 21 Apr 2016, Rainer Gerhards wrote:
>>>
>>> 2016-04-21 9:35 GMT+02:00 Kane Kim <[email protected]>:
>>>>
>>>>>
>>>>> Thanks for great explanation, David, that really helped me to
>>>>> understand
>>>>> this part. What I'm suggesting is essentially this (and please correct
>>>>> me
>>>>> if I'm telling obviously stupid things):
>>>>> 1. Server tries to tell action1 to deliver messages (calling
>>>>> EndTransaction) and has a loop here until it succeeds.
>>>>> 2. Server tries to tell action2 to deliver messages (calling
>>>>> EndTransaction) and has a loop here until it succeeds.
>>>>> 3. Queue is locked/marked delivered/unlocked.
>>>>>
>>>>
>>>>
>>>> one final for today: you need to read and understand all the
>>>> queue/wtp/wti/ruleset methods.
>>>>
>>>
>>>
>>> Yes, what I am saying is the conceptual framework that we planned back in
>>> 2006, the exact way that things have been broken up in the code with the
>>> different API calls will hopefully map to the concepts I described
>>> (assuming
>>> they do, I'll write up a more formal conceptual document with diagrams so
>>> that we can have this all documented for the next time we have to look
>>> at it
>>> in the future :-)
>>>
>>
>> from my memory, your description should be pretty close. I *think*
>> when commitTransaction is hit we may already have removed messages
>> from the queue, because we may otherwise potentialy submit them too
>> *all other* actions as well, which can cause great confusion.
>>
>
> that's what I suspect as well based on these discussions.
>
> At some
>> point, we need to accept that we simply cannot undo everything and at
>> some point it possibly doesn't make sense to force each and everything
>> to be retried a myriad of times. Maybe a config option.
>>
>
> we'll let Kane look at the code and see how it matches what we think it's
> supposed to do (always a good double-check :-)
>
> But again, my memory is probably not 100% accurate, and this is why it
>> is so important (and time consuming!) to adress this very precisely
>> and (IMHO) in a step-by-step manner.
>>
>> In regard to the writeup, I'd either develop it side-by side (inside
>> the project as text file) with this effort or wait until all details
>> are re-verified.
>>
>
> sounds good.
>
> David Lang
>
>
> Rainer
>> PS: yes, I couldn't stand to read and reply ;)
>>
>>>
>>> David Lang
>>>
>>>
>>> That's also one of the main things for
>>>> me to take time (memory doesn't server well if you need to be very
>>>> specific). I guess this does not work, and much of the engine already
>>>> does that for you. You can probably avoid much of that work if you
>>>> follow my guideline and do it in the steps I proposed, because as you
>>>> implement it that way, you'll naturally see how this works out with
>>>> the rest of the engine. Note that the comment suggest this was meant
>>>> to do at that place. So I personally would safe me that day or two of
>>>> deep code reading and just take the three-step approach. But your
>>>> YMMV. The plugin API doesn't need to change for that, there is
>>>> sufficient provisioning inside it for extension (at least I think so).
>>>> But again, it's already later over here and I have not yet done doing
>>>> any real work on the things I really need to get done today...
>>>> --Rainer
>>>>
>>>>>
>>>>>
>>>>> As Rainer mentioned above that would lock only current queue where
>>>>> those
>>>>> actions executed.
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