Ok, what about the has_one association?

cheers

On Mon, Apr 19, 2010 at 6:01 PM, Jeremy Kemper <[email protected]> wrote:

> Ditto. Using touch actually obscures the intent of your code.
>
> Touch means set updated_at timestamp, that's all. Not "re-evaluate all
> children."
>
> -1
>
> jeremy
>
> On Mon, Apr 19, 2010 at 1:59 PM, Pratik <[email protected]> wrote:
> > Agree with what Koz said. This isn't needed very frequently and it's
> > easier to just use a before/after save callback if/when it's needed.
> >
> > On Mon, Apr 19, 2010 at 5:34 AM, Diego Carrion <[email protected]>
> wrote:
> >> Hi Michael,
> >> in my case, an user gets only updated when he puts more money in his
> account
> >> or when some of his money is taken because one of his advertises was
> >> clicked. In this moment, all his advertises must be reevaluated to
> determine
> >> if they're enabled or not.
> >> I agree with you I can add the behavior with one line but it's less
> elegant.
> >> I thinks this is the reason the belongs_to associations gained the touch
> >> option.
> >> I also agree with you this can lead to a bad performance in the
> application
> >> but a lot of things in the Rails framework can lead to a bad
> performance,
> >> too. If a developer is coherent it will use the Rails api
> >> with responsibility. If a developer isn't coherent, I think he will have
> a
> >> bad performance anyway, using Rails api or not.
> >> Beside of that, I think we should worry with performance in the right
> time.
> >> With a clean design, it will be easier to fix the problems when they
> appear.
> >> cheers
> >>
> >>
> >>
> >> On Mon, Apr 19, 2010 at 12:00 AM, Michael Koziarski <
> [email protected]>
> >> wrote:
> >>>
> >>> On Fri, Apr 16, 2010 at 6:55 AM, Diego Carrion <[email protected]>
> wrote:
> >>> > Hi,
> >>> > it would be nice to have the touch option in has_many associations
> also.
> >>> > I have a scenario like this:
> >>> > An user has some credit (money) and some advertises. Each advertise
> can
> >>> > be
> >>> > enabled or disabled depending on some rules. One of the rules is that
> >>> > the
> >>> > user should have money. Each time the money of the user change, the
> >>> > advertises are touched, enabled/disabled and then cached, as they are
> >>> > much
> >>> > more requested that updated.
> >>>
> >>> I'm a little concerned that adding :touch to has_many and friends is
> >>> encouraging bad practice (and terrible performance) when there's
> >>> almost certainly a more performant solution available.  It seems risky
> >>> to me to allow a single option on association to cause every instance
> >>> to be instantiated, changed, and written back to the database.
> >>>
> >>> In your particular case couldn't your cache keys include the
> >>> updated_at value from a user?   Alternatively you can get the
> >>> behaviour you want with a 1 line after_save function without too much
> >>> hassle?
> >>>
> >>> Is there a use-case I'm missing here?
> >>>
> >>> --
> >>> Cheers
> >>>
> >>> Koz
> >>>
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> >>
> >>
> >>
> >> --
> >> Diego Carrion
> >> http://www.diegocarrion.com
> >> http://www.mouseoverstudio.com/blog/
> >> http://www.twitter.com/dcrec1
> >> http://www.workingwithrails.com/person/13580-diego-carrion
> >>
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> >>
> >
> >
> >
> > --
> > http://m.onkey.org | http://twitter.com/lifo
> >
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> >
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>


-- 
Diego Carrion
http://www.diegocarrion.com
http://www.mouseoverstudio.com/blog/
http://www.twitter.com/dcrec1
http://www.workingwithrails.com/person/13580-diego-carrion

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