Leonard Burton a écrit :
> I put it in the events queue and they will play immediately upon startup.

Well yeah, cuz playing the file is asynchronous, so your events are 
going to trigger in rapid-fire mode, and launch their respective files 
this way.

There's nothing for it: if you want to queue files, you'd need to use, 
say, an effect queue of Effect.Event with an afterFinish, *and* a proper 
*duration* option (so the queued-up events after that use a proper start 
offset).

-- 
Christophe Porteneuve aka TDD
[EMAIL PROTECTED]

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