Hi everyone, I've taken an interest in Rust as it fills a niche in
programming that I've long been looking to fullfill.

I'm primarily a Python web developer, so I wanted to start coding by
implementing the FastCGI protocol for Rust. I know that its native task
management and socket capabilities are very good, but you never know when
it might be handy for someone.

I just wanted to know if anyone was familiar with the FCGI protocol, and if
there's any reference as to how to manage the packing and unpacking of C
data structures, as well as if you know of any implementation for a similar
protocol.

One small question that I have is that FCGI protocol defines a struct with
two char arrays whose length is defined by another field within the struct,
and I was wondering how that would be modeled in Rust.

Thanks

-- 
Andrés Osinski
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