Hi everyone, I've taken an interest in Rust as it fills a niche in programming that I've long been looking to fullfill.
I'm primarily a Python web developer, so I wanted to start coding by implementing the FastCGI protocol for Rust. I know that its native task management and socket capabilities are very good, but you never know when it might be handy for someone. I just wanted to know if anyone was familiar with the FCGI protocol, and if there's any reference as to how to manage the packing and unpacking of C data structures, as well as if you know of any implementation for a similar protocol. One small question that I have is that FCGI protocol defines a struct with two char arrays whose length is defined by another field within the struct, and I was wondering how that would be modeled in Rust. Thanks -- Andrés Osinski
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