It's not about debugging, it's about memory safety. It'd be ridiculous
to disable bounds checking just because you've done QA. How many
security exploits are over- or under-flows?

On Thu, Mar 27, 2014 at 7:16 PM, Lee Braiden <leebr...@gmail.com> wrote:
> I think the point is that the compiler should not be forcing people to do
> things, but enabling people to do things, with sensible defaults.
>
> Personally, whilst I would advocate MORE bounds checking in rust for
> debugging / prototyping purposes, I don't think bounds checking is even
> ideal.  It's a useful tool WHILST prototyping software, but if you really
> want to ensure quality, you do a full QA process, examining all boundary and
> corner cases closely.  When that's been done, then bounds checks become both
> unnecessary, and inefficient.  No, not massively unnecessary or inefficient,
> but unnecessary and inefficient, all the same.
>
>
> --
> Lee
>
>
>
> On 27/03/14 23:09, Matthew McPherrin wrote:
>>
>> I think your hypothetical situation of saving millions by disabling
>> bounds checks is absurd:  To save $10 per machine, assuming $0.20 per
>> kilowatt-hour, and saving 50 nanojoules per bounds check, you'd need
>> to be avoiding about 10^14 check.  That's equivalent to avoiding 1
>> million bounds checks every second.  Even if you had hundreds of CPU
>> cores running at full processing power, I would posit that there are
>> bigger problems, and you're probably spending way more power on cache
>> misses or something.
>>
>> On Thu, Mar 27, 2014 at 1:42 PM, Tommi <rusty.ga...@icloud.com> wrote:
>>>
>>> On 27 Mar 2014, at 22:17, Steve Klabnik <st...@steveklabnik.com> wrote:
>>>
>>>>> Why isn't there a compiler flag like 'noboundscheck' which would
>>>>> disable all bounds checking for vectors? It would make it easier to have
>>>>> those language performance benchmarks (which people are bound to make with
>>>>> no bounds checking in C++ at least) be more apples-to-apples comparisons.
>>>>> Also, knowing there's a flag in case you need one would put
>>>>> performance-critical people's mind
>>>>
>>>> A flag that removes safety is pretty antithical to the goals of the
>>>> language, IMHO.
>>>
>>> Yes, I agree it's not the official Rust way of things. But not providing
>>> the option seems quite totalitarian. An example use case might be a company
>>> that runs its code on 100,000 servers, and has do so for many years without
>>> a hiccup. They realize they could save millions of dollars a year in
>>> electricity bill by disabling bounds checking, and that's what they decide
>>> to do. At this point they would really like to have that compiler flag.
>>>
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