You can't beat the realism of a 'control panel' when it comes to operating 
switches, especially if you have a mimic diagram, and enhanced with indicator 
lights. I use Tortoise motors, with LED's wired into the control panel to 
indicate the switch direction.Cheap, simple, and authentic. I'm with you Jim.

--- In [email protected], Jim and Cheryl Martin <farnhamhouse@...> wrote:
>
> Hi Guys:
> Just to feed the debate, I'm going to play the iconoclast here.  
> My limited exposure to switch machine decoders left me unimpressed.  In fact 
> the member of our group who installed them on his module later opted to 
> return to simple toggle switches. The toggle switches are only about 40 
> percent of the cost of a 4-address stationary decoder.  What's more, they 
> require only a flip of the finger to operate.  My recollection of the switch 
> machine decoder is that you had to push 4 or 5 buttons for each turnout 
> activation.  I for one don't want to have to "text" my switch machines.  I 
> hide my toggles switches just under the layout fascia directly opposite the 
> turnout points.  To operate I simply run my finger along the bottom of the 
> fascia until I feel the toggle, and then throw the switch.  It's that simple 
> and I have a clean, uncluttered fascia. 
> As for powering turnout motors from the DCC track buss, I think that could 
> become problematic.  The machines are low draw, but get enough of them (19) 
> making demands on track power and you might have throttle control problems. 
>  It's really not that complicated to run a second buss setup and power it 
> from a simple 3 - 12 volt wall transformer...that kind we all seem to have 
> lying around from our surplus electronic devices.
> Jim 
> 
> --- On Tue, 5/3/11, Peter Vanvliet <pavanvliet@...> wrote:
> 
> From: Peter Vanvliet <pavanvliet@...>
> Subject: Re: {S-Scale List} Look Don - No Control Panel
> To: [email protected]
> Received: Tuesday, May 3, 2011, 1:53 PM
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
>  
>  
> 
> 
> 
>   
> 
> 
>     
>       
>       
>       Bill,
> 
> 
> 
> I'm not sure you can use normal motor decoders to control switch 
> 
> machines. I don't know the exact difference as to the electronics. 
> 
> Generally, stationary decoders are pretty cheap, in the sense that you 
> 
> can control a number of switch machines using one decoder. I use the 
> 
> Digitrax DS44, for example, to control four Tortoises (Tony's sells it 
> 
> for $32, and so that comes out to $8 per turnout; much cheaper than a 
> 
> motor-control decoder). I suspect the stationary decoders are more of a 
> 
> "switch type" of control rather than a "continuous feed" type of control 
> 
> needed by a motor. You might even damage the switch machine (not 
> 
> speaking from experience here).
> 
> 
> 
> http://pmrr.org/Articles/DCC/DS44.htm
> 
> 
> 
> I use stationary decoders on my layout. I have been doing that for about 
> 
> 7 years now. I don't use a control panel at all. The only downside I see 
> 
> is that you have to have a DCC system throttle that lets you control the 
> 
> stationary decoders. Digitrax' "simple" throttles don't support 
> 
> controlling switch machines, so they are useless on my layouts. I don't 
> 
> know about other systems' ability to control stationary decoders.
> 
> 
> 
> I would recommend that you seriously look into stationary decoders as 
> 
> the solution to your problem. You connect one side to your track feeder 
> 
> bus, and connect the other wires to individual switch machines. Very 
> 
> simple installation. My decoders are hidden under scenery. Once 
> 
> installed and programmed (i.e. assigning unique IDs to the switch 
> 
> machines), they can be completely ignored. I used velcro to attach them 
> 
> to the layout. Note that if you have a double-track crossover, you can 
> 
> wire the two switch machines to one stationary decoder output, so that 
> 
> they are both flipped at the same time. Thereby saving one decoder's output.
> 
> 
> 
> Another note: consider using a separate DCC power district to control 
> 
> your stationary decoders (yes... that does mean an extra DCC feeder 
> 
> bus). This is helpful when your engine runs a switch and the power 
> 
> district that controls the engine's decoder is shut down due to the 
> 
> short. If the stationary decoders are on a separate power district, you 
> 
> can flip the turnout's position using your throttle. I forgot to do that 
> 
> on my current layout, so whenever I have an engine run a switch, I have 
> 
> to physically push the engine back off of the switch, then using my 
> 
> other hand try to flip the turnout while preventing the engine from 
> 
> running forward again. It's not the end-of-the-world, but it is still a 
> 
> pain.
> 
> 
> 
> The other thing to keep in mind, Bill, is that there may be things you 
> 
> can do now that make construction simple, but future operations hard. 
> 
> Or, things that require a bit more energy/time/money now that may make 
> 
> future operations easier. For me the concept of using stationary 
> 
> decoders is the latter. It takes some effort to get the stationary 
> 
> decoders installed, but now I don't have some complicated control panel 
> 
> to deal with. I just punch in the turnout's ID, and flip the switch on 
> 
> my throttle. I have operated and/or visited a good number of layouts 
> 
> that use control panels, and the truth of the matter is that, unless you 
> 
> are intimately familiar with the layout and its control panel, or the 
> 
> layout is small/simple, a control panel is hard to use. It is hard to 
> 
> design an intuitive control panel; I have yet to see one.
> 
> 
> 
> - Peter.
> 
> 
> 
> On 05/03/2011 7:26 am, Bill Lane wrote:
> 
> > In my vein of "Keep It Simple" on my new layout I was **very against**
> 
> > performing turnout control functions from the DCC handle. But for a module
> 
> > that is now going to be DCC only forever, I thought about using regular
> 
> > motor decoders to run the switch machines. They are cheap enough and easy to
> 
> > get.
> 
> >
> 
> > Thank You,
> 
> > Bill Lane
> 
> 
> 
> -- 
> 
> Peter Vanvliet (pavanvliet@..., or peter@...)
> 
> Houston, Texas
> 
> 
> 
> "It is easy to give up; anyone can do that..."
> 
> 
> 
> http://pmrr.org/ (my model railroad - RSS feed <http://pmrr.org/rss.xml>)
> 
> http://fourthray.com/ (my company)
> 
> http://houstonsgaugers.org/ (model railroad club)
> 
> --
> 
> 
> 
> [Non-text portions of this message have been removed]
> 
> 
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> [Non-text portions of this message have been removed]
>




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