Interesting points, Dave. However, I long ago gave up on replicating scenes/track accurately in model railroading. The prototype is simply too big and just cannot be managed in the typical spaces I have had to deal with (am dealing with). The extreme condensing that is so necessary typically results in such a compromised scene of the prototype, that the modeled scene looks "odd".
Instead, for full size replication, I use V scale. (Virtual scale, i.e. computer simulation.) In that medium it's mile for mile, if I'm man enough to tackle it. (Longest route I've finished in V scale was about 40-45 miles long.) Andre >>>>> --- In [email protected], "Andre Ming" <laming@...> wrote: > When I go to the effort to build a replica of a favorite prototype engine: > I > get to again see some of the look and feel of the trains I watched as a > kid > in KC. There's a certain amount of gratification found every time I view > it/run it that I just can't get from watching one of my proto-lanced > models. and to explore this further, watching prototype painted models running on generic freelance track scenes gives the same feeling in a way. So maybe running freelance models on freelance track and prototype models on prototype based track schematics is the way to go? ...dave ------------------------------------ Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/S-Scale/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/S-Scale/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
