On Thursday, 26 March 2015 20:22:29 UTC-6, William wrote: > > > I think THREE.js and webgl have much more potential than the > javascript based jmol. > > Perhaps, but despite of all its issues, JSmol - works reasonably well on computers not supporting webgl (probably not important for those concentrating on US, but I imagine in the rest of the world people still may use oldish computers and buying a modern one is not an option), - is consistent between different browsers and platforms (I am yet to see it produce different output for the same code, while three.js keeps surprising me, like today it just stopped working in Firefox for no clear reason), - has no problems with partially transparent surfaces, - has no issues with lines of fixed width, - is the prettiest plotter available in Sage.
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