#18536: Solvers for constant sum games
-------------------------------------+-------------------------------------
       Reporter:  ptigwe             |        Owner:
           Type:  enhancement        |       Status:  needs_work
       Priority:  minor              |    Milestone:  sage-6.8
      Component:  game theory        |   Resolution:
       Keywords:  Game Theory,       |    Merged in:
  Gambit, Zero-sum game Constant     |    Reviewers:  Karl-Dieter Crisman
  Sum Game, Normal Form Games        |  Work issues:
        Authors:  Tobenna P. Igwe    |       Commit:
Report Upstream:  N/A                |  a24c7dd1ebd473b679fe070c173e7c824138e3d2
         Branch:                     |     Stopgaps:
  u/ptigwe/gt_extension              |
   Dependencies:                     |
-------------------------------------+-------------------------------------

Comment (by ptigwe):

 > * You should add an example testing the `maximization=False`
 There's currently one at the start of `obtain_nash`, showing that it's
 possible for the equilibrium found could be different. Do you want me to
 do something similar for all the methods, or would the one be enough?
 > * This error looks messed up because of the extra spaces - check for
 others like this:
 > {{{
 > ValueError: The Gambit implementation of LCP only
 >                                      allows for integer valued payoffs.
 >                                      Please scale your payoff matrices.
 > }}}
 Actually, I was supposed to remove this error earlier on as it doesn't
 hold. I removed the documentation but forgot to remove the actual error.
 > * You should decide whether you want `# optional - Coin` or `# optional
 - cbc`
 > * Is `PPL` or `CVXOPT` really an optional thing?  I think they are
 standard Sage packages...
 I've removed `#optional - PPL`.
 > * I (or another reviewer) need to check that the MILP is the right one
 > * I (or another reviewer) need to check that documentation builds right
 and looks good
 > * I (or another reviewer) need to check that the tests work right -
 guess I had better start installing some packages :)
 > * I (or another reviewer) need to do some spot checks of everything
 >
 > Which is all not too hard, we're almost there.
 >
 > What is the next project on the GSOC timeline?
 Coming up next would be the Lemke-Howson algorithm for solving 2-player
 games.

--
Ticket URL: <http://trac.sagemath.org/ticket/18536#comment:16>
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