> >> Yeah! Power to those on the net who are also spoddy enough to be on > > ^^^^^^ > >what. > >any sam-users read usenet? or is everyone too busy writing pointless assembly > >routines for an outdated 8-bit machine? > > I read Usenet, sure. But I do have lots of better things to do with my time > too. > > And any assembly routines I write are 100% pure useful-for-other-things. > First of all, it hones my writing skills, and secondly, a good many can be > transplanted to other projects on other machines. > > >marc broster > > If anyone's wondering, I assume that this is the same Marc Broster who wrote > the DWC demo on Fred 50... with its absolutely appalling perspective. Yuck. > Other than that, it was a technical masterpiece. I must say though, that if > I had to take up nearly 512k to do the 3d graphics routines for a game, I'm > sure I wouldn't have room in the memory to do Elite afterwards. If you need > THAT much memory for a 3d line drawing routine, you're doing it *WRONG*. > > He's also a fellow member of Mnemotech with David Zambonini.
Here, there was nothing wrong with the perspective on DWC as far as I could see... its just a matter of ...err... perspective. I certainly wouldn't go making comments about demos that I am unworthy even to look at (like DWC :) ). Anyway, you failed to mention the other Mnemotech member on here.. :) DMZ ===

