> >> Yeah! Power to those on the net who are also spoddy enough to be 
on 
> >                                               ^^^^^^ 
> >what.
> >any sam-users read usenet? or is everyone too busy writing pointless assembly
> >routines for an outdated 8-bit machine?
> 
> I read Usenet, sure. But I do have lots of better things to do with my time 
> too.
> 
> And any assembly routines I write are 100% pure useful-for-other-things.
> First of all, it hones my writing skills, and secondly, a good many can be
> transplanted to other projects on other machines.
> 
> >marc broster
> 
> If anyone's wondering, I assume that this is the same Marc Broster who wrote
> the DWC demo on Fred 50... with its absolutely appalling perspective. Yuck.
> Other than that, it was a technical masterpiece. I must say though, that if
> I had to take up nearly 512k to do the 3d graphics routines for a game, I'm
> sure I wouldn't have room in the memory to do Elite afterwards. If you need
> THAT much memory for a 3d line drawing routine, you're doing it *WRONG*.
> 
> He's also a fellow member of Mnemotech with David Zambonini.

Here, there was nothing wrong with the perspective on DWC as far as I 
could see... its just a matter of ...err... perspective. I certainly 
wouldn't go making comments about demos that I am unworthy even to 
look at (like DWC :) ).

Anyway, you failed to mention the other Mnemotech member on here.. :)

DMZ
===

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