What is SDL?
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Bc.Aley [eili] Keprt - games & multimedia programmer
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----- Original Message -----
From: "Simon Owen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, April 20, 2001 2:09 PM
Subject: Re: SDL SimCoupé
Andrew Collier wrote:
> Still, quite an impressive effort. Somebody could improve it
> (quite a lot accuracy-wise, and also the UI of the Mac
> version) but personally I don't plan on spending time hacking
> around at MESS code.
I've been working on an SDL (Simple DirectMedia Layer) port of SimCoupé
for the past week or so, as a way of getting Linux, BeOS and MacOS
support almost for free. It's still progressing nicely, and most of the
input, video and audio stuff is already up and running. Check out:
http://homepage.ntlworld.com/simon.owen/simcoupe/BeCoupe.jpg (123K)
The Linux version did compile on a Linux box in work, but I got some
weird exec format error when I ran it, so I'll try at home over the
weekend when I get Mandrake 8 installed. With your help, hopefully we
can also get a MacOS version up and running (without requiring too much
hacking time!). My only worry is with as yet unforseen endian issues
lurking in it...
I've been working on the SDL port under Win32, so of course there's an
extra Win32 version. It won't be replacing the current Win32 version
tho, as SDL doesn't give the same amount of overall control and
flexibility the native version uses (on the video side there's no
stretch blit support, unless you use OpenGL).
It still lacks a built-in UI (like the DOS version had), but that's
something that can be added in over time. Console versions will rely on
the built-in UI, but it'd be nice for Windowed OSes to be able to use
some of the native GUI support to make it more user friendly.
I've also recently ported SAASound to use automake/autoconf/libtool to
give a libSAASound for Linux, and hopefully BeOS/MacOS too. It just
needs Dave Hooper to make a couple of minor interface adjustments, and
it should be ready for use by the SDL SimCoupé.
btw, here's another very early (non-SDL, and NON-fake! }:->) screenhot:
http://homepage.ntlworld.com/simon.owen/simcoupe/PocketCoupe.jpg (21K)
There's a lot more to do in the OS-specific modules that one tho!
Si