Hello Simon. I saw this new version by Stephan Haller running under Linux. It looks great. So my question: The version for download under the adresses given below couldn´t get unzipped under Windows (98). Is there a similar version for Windows. I would like to be a willing volunteer to try out for Windows ;-)
Greetz Wolfgang (Haller) Simon Owen schrieb: > Hi all, > > Are there (m)any Linux users on this list using SimCoupé? I'm looking > for willing volunteers to try out the latest version before the next > official release. > > New to the Linux version are the GUI, sound, direct floppy access > (regular format, for now), improved frame sync, and the other timing > enhancements Dave and I finished off late last year. Probably lots of > other bits and pieces I can't remember at the moment too, as I've not > done the ChangeLog yet. MIDI OUT using /dev/midi has been added, but is > completely untested as I don't own any devices - feedback on whether > that works at all would be appreciated! > > The sources also build for BeOS - binaries are available on request, > and will also be supplied as part of the next release. Linux PPC is > also known to work, which should mean it's ok for MacOS too, if it's not > too slow (Andrew?). > > The experimental OpenGL support (through SDL) runs fine for me under > Win32 and Linux (using nVidia drivers), though I've heard the Linux PPC > version didn't display correctly. This might be down to an endian issue > so OpenGL under MacOS might not display correctly either at this time. > > The source archives you'll need are: > http://www.simcoupe.org/SimCoupe-0.90-beta4.tar.bz2 > http://www.simcoupe.org/SAASound-3.1.2.tar.bz2 > > (thanks to Dave Hooper for permission to release the port of SAASound) > > Please e-mail any comments, questions, problems, etc. to me off the list > - thanks! > > Si

