From: Andrew Collier <[EMAIL PROTECTED]> >Generally, the big companies (like Domark) paid very little attention to >the Sam, and it was only when little companies (or individuals) programmed >their Sam games for them that anything actually got released.
Indeed, and usually only following the "Chris White Method", which is to write the conversion secretly, then get a licence to sell it. Sometimes it worked, sometimes it didn't, in which case the gameplay was tweaked here and there, graphics changed a little, and the end result is sold as a game in its own right (he says, half-remembering an article in YS93...). Nick