Andrew wrote:

>>Did someone on this list mention at some point in the distant past that
>>there were Sam versions of Pang and Rock Star Ate My Hamster?
>
>Stefan Drissen was reported to be working on a Sam version of Pang at one
>point, but as far as I'm aware neither of those two games actually exist
>for the Sam.

I'd disassassembled the spectrum version and had it up and running as a
Comet file.
I hacked this so that it would work on the SAM (getting round the 128k bank
switching and emulating the AY).
Steve Pick did some wonderful graphics for the player sprites, title
screen, world screen and first level.
Stefan couldn't decide on how to go about doing the conversion - a SAM
version would need to be built up from it's own graphics engine,
putting the game engine in afterwards.  Unlike Sophistry in which I could
just change the graphics bits to cope with mode 4.
But then it was time for a job in the real world....

Sorry folks.


Stefan

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