> Stefan couldn't decide on how to go about doing the conversion - a SAM
> version would need to be built up from it's own graphics engine,
> putting the game engine in afterwards.  Unlike Sophistry in which I could
> just change the graphics bits to cope with mode 4.
> But then it was time for a job in the real world....

Yay! Stefan's ALIVE!!! :)

Good to hear from you again man...

... so... when is everyone coming out to Seattle? :)

Hold The Handrail, Have Another Nice Drinky
Simon

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