> Stefan couldn't decide on how to go about doing the conversion - a SAM > version would need to be built up from it's own graphics engine, > putting the game engine in afterwards. Unlike Sophistry in which I could > just change the graphics bits to cope with mode 4. > But then it was time for a job in the real world....
Yay! Stefan's ALIVE!!! :) Good to hear from you again man... ... so... when is everyone coming out to Seattle? :) Hold The Handrail, Have Another Nice Drinky Simon