Aley Keprt wrote:
But what about
- large games with multi-loading levels converted from tape to Sam disk
- AY music converted to Sam Coupe Philips SAA chip
- 128k-only games converted to Sam
- nonworking games fixed to work on Sam
I think these games can be counted, since you simply can't load a
tape/snapshot file into an emulator and play it without any changes.
Personally I think they should be kept separated from "native" Sam
programs - I don't want to perpetuate the notion that the Sam was only
good for playing Spectrum games. But it probably is useful to preserve
the games which had to be changed in some way to make them run.
However, if they are made available for download on samcoupe.org, then
it's probably best to distribute only the ones which are already
available through worldofspectrum - at least a couple of the ones in
Wolfgang's list are by CodeMasters who have denied distribution, for
example.
Andrew
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--- Andrew Collier ----
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