Hey all! Quick query... Does anyone know how to show a non-masked sprite over the top of masked gaming sprites in GamesMaster?

What I'm thinking, is items like stationary rectangular pillars and the like, that a player can pass behind, without the slowdown of masked sprites. Obviously background images of that type can be placed on in GamesMaster speedily and easily, but they can only be behind masked sprites.

Perhaps this is my lack of knowledge, but there doesn't seem to be any logical reason they couldn't also be put on AFTER masked sprite placement, with similarly negligible speed consequences? If so, any ideas how to do that in GamesMaster?

Thanks for any help or suggestions! ;-)

Warren

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