Hey all! Quick query... Does anyone know how to show a non-masked
sprite over the top of masked gaming sprites in GamesMaster?
What I'm thinking, is items like stationary rectangular pillars and
the like, that a player can pass behind, without the slowdown of
masked sprites. Obviously background images of that type can be placed
on in GamesMaster speedily and easily, but they can only be behind
masked sprites.
Perhaps this is my lack of knowledge, but there doesn't seem to be any
logical reason they couldn't also be put on AFTER masked sprite
placement, with similarly negligible speed consequences? If so, any
ideas how to do that in GamesMaster?
Thanks for any help or suggestions! ;-)
Warren