Possible, but i think it would need to be z80 for speed and size. Its not the best written c code :D
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Stefan Drissen Sent: 01 August 2010 13:31 To: [email protected] Subject: RE: Dizzy (was:Porting spectrum games...) Not a C person, but would http://sdcc.sourceforge.net/ help? -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Adrian Brown Sent: zondag 1 augustus 2010 14:04 To: [email protected] Subject: RE: Dizzy (was:Porting spectrum games...) This will be a nightmare to get into z80 ;) that is the downside. (unless you build it using Sam C - it might compile under that) but i think a z80 version would be required. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Thomas Harte Sent: 01 August 2010 12:16 To: [email protected] Subject: Re: Dizzy (was:Porting spectrum games...) As a quick mea culpa, there was a bug in my code that means the second set of figures I had were wrong. I'm back to an average 10% and up to 15% worse than Adrian. On Sun, Aug 1, 2010 at 9:37 AM, Frode Tennebø <[email protected]> wrote: > On Sun, 01 Aug 2010 10:18:55 +0200, Andrew Park <[email protected]> wrote: > >> Back in the days of the Sam there was a screen compressing utility which >> was ok, anyone know where i can find it? > > Lord Insanity's Screen Cruncher > (ftp://ftp.nvg.ntnu.no/pub/sam-coupe/disks/utils/LordInsanityScreenCruncher. zip)? > > -Frode > > -- > ^ Frode Tennebø | email: [email protected] | fr...@irc ^ > | with Standard.Disclaimer; use Standard.Disclaimer; | > No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3042 - Release Date: 07/31/10 20:34:00
