Possible, but i think it would need to be z80 for speed and size.  Its not the 
best written c code :D

-----Original Message-----
From: [email protected] [mailto:[email protected]] On 
Behalf Of Stefan Drissen
Sent: 01 August 2010 13:31
To: [email protected]
Subject: RE: Dizzy (was:Porting spectrum games...)

Not a C person, but would http://sdcc.sourceforge.net/ help?

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Adrian Brown
Sent: zondag 1 augustus 2010 14:04
To: [email protected]
Subject: RE: Dizzy (was:Porting spectrum games...)

This will be a nightmare to get into z80 ;)  that is the downside. (unless
you build it using Sam C - it might compile under that) but i think a z80
version would be required.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Thomas Harte
Sent: 01 August 2010 12:16
To: [email protected]
Subject: Re: Dizzy (was:Porting spectrum games...)

As a quick mea culpa, there was a bug in my code that means the second
set of figures I had were wrong. I'm back to an average 10% and up to
15% worse than Adrian.

On Sun, Aug 1, 2010 at 9:37 AM, Frode Tennebø <[email protected]> wrote:
> On Sun, 01 Aug 2010 10:18:55 +0200, Andrew Park <[email protected]>
wrote:
>
>> Back in the days of the Sam there was a screen compressing utility which
>> was ok, anyone know where i can find it?
>
> Lord Insanity's Screen Cruncher
>
(ftp://ftp.nvg.ntnu.no/pub/sam-coupe/disks/utils/LordInsanityScreenCruncher.
zip)?
>
>  -Frode
>
> --
> ^ Frode Tennebø | email: [email protected] | fr...@irc ^
> |  with Standard.Disclaimer; use Standard.Disclaimer;  |
>




No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.851 / Virus Database: 271.1.1/3042 - Release Date: 07/31/10
20:34:00




Reply via email to