Have to send a "me too" post - really impressed. Love the graphics. That's two 
good new SAM games in the last year (Rob's Garden Centre Of The Universe game 
being the other one) - what's going on?!

--
Gavin
Twitter: @gvnsmth, @libapp




On Jan 28, 2012, at 7:38 PM, James R Curry wrote:

> Very nice -- very Manic Miner, though visually quite different.
> 
> I like the backgrounds a lot, and in fact, the only graphical complaint I 
> have is that the things you're meant to collect can get a little lost against 
> it.  (Perhaps if they blinked or changed colour or something).
> 
> Otherwise, I can't fault it.  Good work!
> 
> On Fri, Jan 27, 2012 at 7:49 AM, Andrew Gillen <a...@joua.net> wrote:
> Hi folks
>  
> I've finished writing my first game for the SAM. In fact it is pretty much 
> the first game I've ever programmed in assembler (certainly on the SAM 
> anyway) . I've tinkered with various high level languages over the years but 
> have nothing to show for it.
>  
> You can grab it from this rather minimalist website:
>  
> http://www.joua.net/
>  
> You need a 512KB SAM for it (although when playing it  you'd be forgiven for 
> asking why..).
>  
> Just a run of the mill single screen platfomer, really, but I appreciate any 
> feed back. I've learned a heck of a lot of the year programming it and should 
> be taking the experience gained to improve my skills (what skills?!) when 
> tackling new projects which will be forthcoming!
>  
> If you find the frame rate somewhat lacking on some levels then you can turn 
> off the music (e-tracker mods) to gain some processing time. Or just turn it 
> off anyway of course if you don't like it!
>  
> Anyway, enjoy.
>  
> Cheers
> Andrew.
> 
> 
> 
> -- 
> James R Curry
> 8...@itdoesntsuck.com

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