Give me a shout if you want to save from assembler. Ive got various code that can do that using DOS hooks (no custom code as that's a pain with SD cards etc)
Adrian -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Andrew Gillen Sent: 13 March 2012 23:31 To: [email protected] Subject: Re: Dave Infuriators Pleased you're all looking forward to it :) I'm looking to include the level editor as part of the release, though I need to figure out how to save data to disk. It's all well and good loading using the SAM DOS hook codes but saving I'm not so sure about. I have yet to tackle this, but does anyone have any tips? It was a miracle I managed to get this and Dave Invaders loading stuff during runtime ! I suppose I could drop back out to basic and have the basic listing deal with saving the block of level data out on exit from the editor maybe, but that seems a bit ham-fisted for want of a better term. -------------------------------------------------- From: "the wub" <[email protected]> Sent: Thursday, March 08, 2012 8:29 PM To: <[email protected]> Subject: Re: Dave Infuriators > This looks like great fun! The background graphics are really > effective too, can't wait to have a go! :) > > Rob.
