Hi,
Just tested with the option set("root.sync", false)
After one hour streaming and recording with output.file.mp3 and on server
site steamed with output.icecast.mp3 the results are much better.
The one hour steaming got stretched to 1 hour and 0.6 seconds. Side note
that the 0.6 seconds could also came from the input source, which was a mp3
player via line-in.
Also no "We must catchup x.xx seconds!" logs seen.
Thanks for the solution.
grts, Cees
On Tue, Feb 23, 2010 at 7:09 AM, Cees van Egmond
<cees.vanegm...@gmail.com>wrote:
> Hi,
>
> Thanks for the replies! I will test again the end of the week.
> Maybe a sugesstion to add these comments to the manual.
>
> grts, Cees
>
>
> On Tue, Feb 23, 2010 at 1:21 AM, David Baelde <david.bae...@gmail.com>wrote:
>
>> 4 seconds of buffer seem pretty high. I'd imagine that the catchup
>> plays a role here: if liquidsoap gets late, oss probably drops some
>> data (ring buffer too small), and when liquidsoap tries to catchup by
>> going super fast, oss either blocks him, or feed random data.
>>
>> The conclusion is what Romain said: liquidsoap should not attempt to
>> clock OSS. Currently, it's root.sync=false, but soon the oss input
>> will be able to say: I have my own clock, don't try to rule me. It
>> won't make a big difference when you work with a buffer to work as the
>> interface of two clocks (except more control on the behavior of that
>> buffer) but sometimes it'll allow you to work with only OSS clocking a
>> full liq setup.
>>
>>
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