On 06/19/11 17:31, f...@libero.it wrote:

Hi!

I came across another issue here and I think it is necessary to tackle 
this now. With the new filter functionality, the best games work on the 
games displayed in the games list as soon as a filter is active. This is 
a very nice function indeed in most cases I'd say.

But two points I just stumbled upon:

- That there is an active filter is still not announced somewhere. I 
think we need a visual feedback that a filter is in place. I'd say I 
know Scid pretty well and even though I'm aware of the principle as such 
I just stumbled upon it as the tree didn't list me a game that should 
have been there.

- It would be very nice if possible to temporarly switch off a filter in 
the best games. I could imagine a button in best games that light on if 
a filter is active and pressing the button would produce the best games 
disregarding the filter.

The usecase is simple: my ongoing CC games are all fetched from the 
servers (and/or other sources) and update a local Scid database. For 
this reason this very base also collects all my own games. Now I've an 
ongoing game in a sidline that I didn't meet that often but from my 
written notes (on paper in one of my opening references) I knew that I 
met this line at least once. Unfortunately, the Tree window doesn't show 
the other game as for CC gameplay I have to set filters to find the game 
in question for updating and selecting. Clearing the filters immediately 
shows the game in question. But for the average user I fear that the 
connection is not clear without some visual feedback that a filter is 
active at all.

-- 

Kind regards,                /                 War is Peace.
                             |            Freedom is Slavery.
Alexander Wagner            |         Ignorance is Strength.
                             |
                             | Theory     : G. Orwell, "1984"
                            /  In practice:   USA, since 2001

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