Hi Cory,
Do you use Scid or Pocket Scid ?
For Scid, it works (I just checked with Scid 3.6.15).
For Pocket Scid, it does not work due to its buffer/blocks limitations that are
similar to Scid 3.6.1.
Pascal
Selon Cory Helfrich <[EMAIL PROTECTED]>:
> Hello Pascal,
>
> This error recurred today. The following is the message:
>
> Begin Error Message
> Error encoding game.
> Error encoding game.
> while executing
> "sc_game save $gnum"
> (procedure "gsave" line 10)
> invoked from within
> "gsave $gsaveNum"
> invoked from within
> ".save.buttons.save invoke"
> ("uplevel" body line 1)
> invoked from within
> "uplevel #0 [list $w invoke]"
> (procedure "tk::ButtonInvoke" line 9)
> invoked from within
> "tk::ButtonInvoke .save.buttons.save"
> (command bound to event)
>
> End Error Message
>
> The game that cause the error is attached. Are my comments too long?
>
> Thanks,
> Cory
> 
> Cory Helfrich
> [EMAIL PROTECTED]
>
>
>
> On May 28, 2007, at 3:54 PM, pgeorges wrote:
>
> > I tested with
> >
> > "Save, Replace Game"
> >
> > and it works.
> >
> > Pascal
> >
> >
> > Cory Helfrich a écrit :
> >> Thanks for the quick reply, Pascal. Since there is no
> >> "windows_no_setup" version yet, I can't test it here. I will
> >> download and compile the new version in the next couple of days
> >> and let you know if the problem still exists. Note, that I can
> >> import the pgn without errors. The error shows up when I try to
> >> "Save, Replace Game".
> >>
> >> Thanks again for your help and I will let you know the results.
> >>
> >> Best regards,
> >> Cory
> >>
> >> pgeorges <[EMAIL PROTECTED]> wrote: Hi,
> >>
> >> The 3.6.15rc1 version available at my site fixes this (at least it
> >> can
> >> import the attached game).
> >> Note that it is always possible to make a game that can't be imported
> >> (for example insert a 1 MB comment). This is due to the fact that
> >> some
> >> buffers are statically sized. I increased the limits, and I hope this
> >> will be ok for all "normal" games.
> >>
> >> Pascal
> >>
> >> Cory Helfrich a écrit :
> >>
> >>> Hello again Pascal,
> >>>
> >>> I recently started using scid because I was having trouble saving
> >>> some of my games using ChessDB. The release notes on your site
> >>> for scid-3.6.14 indicate that you had "fixed a bug (that existed
> >>> since Scid 1.9 ?!) where Scid would crash importing some very
> >>> particular games (played on internet), with extraordinary long
> >>> comments (whispers)". I thought this could solve my problem, but
> >>> I ran into the same error today.
> >>>
> >>> I play mostly email chess, so my games tend to be rather full of
> >>> comments and variations. After the games reach a certain size, I
> >>> start to receive a "Sorry, this game appears to be corrupt"
> >>> dialog box. The Details button reveals the following:
> >>> Begin "Details" log
> >>> Sorry, this game appears to be corrupt.
> >>> Sorry, this game appears to be corrupt.
> >>> while executing
> >>> "sc_game load $selection"
> >>> (procedure "::game::Load" line 7)
> >>> invoked from within
> >>> "::game::Load $number"
> >>> (procedure "::game::LoadNextPrev" line 12)
> >>> invoked from within
> >>> "::game::LoadNextPrev last"
> >>> (menu invoke)
> >>> End "Details" log
> >>>
> >>> Note that I regularly compact both the game and name files, as
> >>> even adding one move to some of my games bloats this file by 50
> >>> K. Also note that I am running version 3.6.14 on both a Windows
> >>> machine and on a Mac machine. This problem occurs on both machines.
> >>>
> >>> When I receive this message, I restore the backup copy of the
> >>> database (learned this lesson the hard way), delete the game, and
> >>> import a pgn of the game without comments (but with variations).
> >>> I then continue until the problem happens again and then repeat
> >>> the process. This kludge works, but I lose all of my comments
> >>> from past moves. Note that simply deleting the game and
> >>> reimporting with the comments results in the same "Sorry, this
> >>> game appears to be corrupt" dialog box even though scid detects
> >>> no error on import.
> >>>
> >>> Do you have any suggestions for avoiding this?
> >>>
> >>> Best regards,
> >>> Cory
> >>>
> >>> PS I have attached the pgn of the latest game (with the comments)
> >>> to cause the crash.
> >>>
> >>> Cory Helfrich
> >>> [EMAIL PROTECTED]
> >>>
> >>> ---------------------------------
> >>> Ask a question on any topic and get answers from real people. Go
> >>> to Yahoo! Answers.
> >>>
> >>>
> >>
> >>
> >>
> >>
> >> Cory Helfrich
> >> [EMAIL PROTECTED]
> >>
> >> ---------------------------------
> >> Be smarter than spam. See how smart SpamGuard is at giving junk
> >> email the boot with the All-new Yahoo! Mail
> >>
> >
> >
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