Marcin Kasperski a écrit :
> Whenever I change some game and then try to leave it (say, press
> Ctrl-Down to go to the next one) I get dialog box:
>
>     Scid: New Game
>
>     This game has been altered.
>
>     Do you really want to continue and
>     discard the changes made to it?
>
>         [Yes]    [No]
>
> I hate this dialog.
>
> First, in spite of I saw it hundred of times, I
> still find myself unsure which button to click. One must carefully
> read the text to understand what will happen. It would be *far*
> better if it was slightly edited, for example so:
>
>     Scid: New Game
>
>     This game has been altered.
>
>     Do you really want to continue and
>     discard the changes made to it?
>
>         [Discard changes and go]    [Return to the game]
>
> But still, even in such version this dialog does not offer
> an option which is almost aways what I want. This option is to
> save the game and go where I wanted:
>
>     Scid: New Game
>
>     This game has been altered.
>
>     Do you want to save it before continuing, discard
>     the changes, or return to the game to reexamine it?
>
>        [Save & Go]   [Discard & Go]   [Return]
>
> Finally ... having seen this dialog hundred times, I do not
> remember even one case when I wanted anything else than to save
> the game and then go where I wanted. So it would be nice if
> I could fix such behaviour. This could be some preference
> setting, say Options/Games/Always Auto-Save, which - when
> enabled - would always save the currently edited game
> instead of asking this question.
>
> Note that by 'saving' I mean 'the right thing' - replacing the
> game in case it was already present in the database, adding new
> game if it was not yet saved.
>   

That seems a good thing. I would write something like

[Save before continue] [Discard changes] [Return]

or (Save before continu*ing* !?)

And I would leave the questions' content intact, in the 4 cases where it 
is asked.

Pascal


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