> Point is: currently scid really refuses every "illegal"
> move, simply cause scids input methods are bullet proof in
> the sense that they do not allow for illegal moves.  "It can
> not be there what can not be there" ;) 

This is both good and bad.

It is good, as it makes scid perfect tool to verify the PGN files 
correctness. I am routinely using pgnscid to "compile" PGN files 
before copying them or so - to make sure there are no errors 
there.

It is bad, as it rejects incorrect games. Which happen. For 
example, I just tried loading the games from the last year rapid
chess european championship, just to find that in one of those 
games there happened illegal castling. Pity, but I would like
to replay the game nevertheless, if not for other purposes, then 
to guess whether really 2400+ prodigy used illegal castling to
beat 2600+ GM, or maybe it is rather messed up game score.

[Event "Amplico Life, final"]
[Site "Warsaw POL"]
[Date "2006.??.??"]
[Round "1"]
[White "Olszewski, Michal"]
[Black "Miton, Kamil"]
[Result "1-0"]
[ECO "C02"]
[Board "4"]

1. e4 c5 2. c3 e6 3. d4 d5 4. e5 Qb6 5. a3 c4 6. Ne2 Nc6 7. Ng3 
Bd7 8. Nh5 g6 9. Nf4 Na5 10. Ra2 Qb3 11. Qxb3 Nxb3 12. Be3 f6 
13. exf6 Nxf6 14. Nd2 Nxd2 15. Bxd2 Ne4 16. Be3 g5 17. Ne2 Be7 
18. Ng1 O-O-O 19. Nf3 Rdf8 20.Ne5 Be8 21. g3 h5 22. Bh3 g4 23. 
Bg2 Nd6 24. Bf4 Nf5 25. Bd2 Bd6 26. Ra1 Bxe5 27. dxe5 Rhg8 28. 
h3 gxh3 29. Bxh3 Bc6 30. Rh2 Be8 31. O-O-O Kd7 32.Bf4 b5 33. 
Rdh1 a5 34. Bf1 b4 35. Be2 bxc3 36. bxc3 h4 37. gxh4 Nd4 38.
cxd4 Rxf4 39. h5 Rxd4 40. h6 Rf4 41. h7 Rh8 42. Rg2 Rf7 43. Rgh2 
Rg7 44.Bd1 Bg6 45. Bc2 Bxc2 46. Kxc2 Ke7 47. Kc3 Rf7 48. Rb1 
Rf3+ 49. Kc2 Kf7 50. Rb7+ Kg6 51. Rg2+ Kf5 52. Rf7+ Kxe5 53. 
Rxf3 1-0 

Probably it would be best if problematic moves were marked, but
nevertheless executed - and the game still imported...


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