Pascal Georges, środa, 25 czerwca 2008: >Hi, > >To get a base for Scid that can be used for training (for example) and to >keep track of extra info, I think there is a workaround by mixing indexed >flags and PGN tags. >Each game can get one or several flags that are : > >IDX_FLAG_START // Game has own start position. >IDX_FLAG_PROMO // Game contains promotion(s). >IDX_FLAG_UPROMO // Game contains promotion(s). >IDX_FLAG_DELETE // Game marked for deletion. >IDX_FLAG_WHITE_OP // White openings flag. >IDX_FLAG_BLACK_OP // Black openings flag. >IDX_FLAG_MIDDLEGAME // Middlegames flag. >IDX_FLAG_ENDGAME // Endgames flag. >IDX_FLAG_NOVELTY // Novelty flag. >IDX_FLAG_PAWN // Pawn structure flag. >IDX_FLAG_TACTICS // Tactics flag. >IDX_FLAG_KSIDE // Kingside play flag. >IDX_FLAG_QSIDE // Queenside play flag. >IDX_FLAG_BRILLIANCY // Brilliancy or good play. >IDX_FLAG_BLUNDER // Blunder or bad play. >IDX_FLAG_USER // User-defined flag. >and for example the PGN tag is appended : I am still not convinced flags are useful.
> FLAG_TACTICS_data "Removal of the guard/23/black/easy" >that is in order : type/move/side/difficulty Move and side is obsolete - either FEN will be used or we may add some 'question' tag to guess given move (like CB) Also, I would put difficulty in separate tags as many database won't define it. So, that leaves either [Category "Mate/Q+N"] or [Category "Mate"] [Subcategory "Q+N"] The first is more flexible as it allows more levels. -- Michal Rudolf ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Scid-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/scid-users
