> > (Scid can only handle up to 5 bases btw.)
>
> Under OSX, I have access to nine bases, the ninth being the
> Clipbase.
> At least, that's what shows in my menu. I can provide a
> screenshot.
>
> What is the point of that remark anyway?
Alex is probably refering to Scid's outdate help files, which
in some places (Guide.html, and in help too) still state the
limit is five dbs.
> My point is not about semantics, but about the fact that
> exporting (or
> sending) games might be useful from the contextual menu in
> the
> Gamelist window. This might not an important point
> for you, as you do
> not care about that window. I would care about it.
>
> Would this idea work for you, Steven?
Hmmm... your idea of having gamelist context menus to
duplicate switcher functionality seems reasonable, but just
makes me more certain that the switcher belongs in the
gamelist widget.
The visual switcher does the job too well to be replaced,
and the gamelist widget is often used with database management
(ie filtering games , then copying filtered games).
Pressing Control-D twice every time you want to use it is ok i
guess.. but for simplicity's sakes, imho hardcoding
it into the gamelist is the best idea.
Steve
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