Hi Cristian,
thanks for your work.

Unfortunately there are still some small issues, for example:
- Without the "break" in ttk_bindMouseWheel the message continues to be 
propagated (add a line "return" in gamelist.tcl:823 to try what I mean)
- Mousewheel no longer works over the board when browsing a game

I think the approach is the right one, but I think we should have a single 
function that is called from the windows that want to handle the mousewheel 
(autoscrollframe, main, gamelist, gbrowser; perhaps ttk_bindMouseWheel can be 
adapted), and within that function deal with the particular case where the 
mouse is positioned in another window (creating another event directed to the 
right window).

Bye,
Fulvio


>----Messaggio originale----
>Da: cristi...@gmail.com
>Data: 05/07/2013 23.34
>A: <scid-users@lists.sourceforge.net>, <f...@libero.it>
>Ogg: Mouse Wheel handling without focus stealing
>
>Hi Fulvio,
>
>These are a series of patches for scid that fix MouseWheel handling
>for a consistent behavior across all platforms. I think FICS users will find
>these patches useful. I've tested it on Linux and Windows and I would 
appreciate
>if anyone can provide testing results for Mac.
>
>Please review and pull from the url below.
>
>Thanks,
>
>Cristian S.
>

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